Thursday, March 11, 2004

Tropical America

Tropical America
OnRamp Arts

América Tropical fusiona el nuevo mundo de los video-juegos con el pasado latinoamericano, para crear una experiencia interactiva y renovadora de la geografía política y cultural de las Américas. El video-juego se desarrolló en colaboración con artistas, profesores, escritores y estudiantes de secundaria de Los Angeles, y cuenta con una interfase bilingüe y temática, acompañada con una base de datos de materiales educativos.

Tropical America fuses the new world of video games to a compelling past through a journey to unravel the mysteries of the Americas. Developed in collaboration with Los Angeles artists, teachers, writers and high school students, the game features a bilingual, thematic gameplay, accompanied by an online database of educational resource materials, source texts and imagery.

The Game

Usted es el único sobreviviente de una terrible masacre - debe encontrar cuatro evidencias que hagan justicia a la memoria de su pueblo.

Your journey begins as the sole survivor of a terrible massacre - you must find four pieces of evidence to bring justice to the memory of your small village.

About the Game

Inspired by the similarly titled mural by David Alfaro Siqueiros- subsequently whitewashed in Los Angeles in 1932- Tropical America explores the causes and effects of the erasure of history. From the battles of Bolivar, to the single-crop economy of Cuba, the myth of El Dorado and the poems of Sor Juana de la Cruz, Tropical America reveals a forgotten terrain, the birthplace of contemporary cross-cultural life.

The story of Rufina Amaya, sole survivor of the 1981 massacre of El Mozote in El Salvador, becomes the contextual anchor for Tropical America, and the impetus from which the game begins. El Mozote symbolizes the silencing of one people’s histories and the perseverance of its survivors to bring the events into the open.

Tropical America

Review by Digital Divide Network

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